EvoGrid, EVE Online 

Continued work on EvoGrid, running into problems with the design not allowing for multiple bond types, as well as cases where our reference (GROMACS) simulates simple molecules as single particles, where we would rather simulate their components, in order to allow atomic interchange.

Been playing EVE Online for an hour or two a night (more on weekends), and have been building spreadsheets to try and find profitable trade opportunities. At my current level I'm finding that the simplest of incomes sources is the best - mining ore for immediate sale. However I've joined a corporation with some members at 100% refining skill, meaning they will refine ore to minerals for free for me, with no loss, allowing me increase the sale value by a further 10% to 15%, depending on market conditions. Unfortunately, 10% of 1,000,000 is only 100,000 so not a BIG increase.
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