EVE Online 

Did some more work with the EVE-Central data. I now have orders being updates as appropriate. Unfortunately this required replacing one big INSERT with a try INSERT catch UPDATE block of code.
This is now being fed data retrieved from the live EVE-Central site. As there are several thousand salable products in the EVE universe, I have the code grabbing a random 100 on each run.
I've also done some basic map generation based on the system connectivity specification provided in the EVE DB. The map will tie together with the order data, to let me run a naive profit seeking search - Starting at a home base, consider each purchasable good at each station, then step out to each of the surrounding systems, and consider if the available buy/sells there. This is repeated up to a set number of jumps, at which point it tells me which route will produce the most (potential) profit.
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