EvoGrid 

Continued development of EvoGrid bonding. Implemented a number of missing or incorrect pieces, which introduced new issues that are exposed now that force values are being used rather then ignored.
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EvoGrid, Asterisk 

Digging into correct bond formation in EvoGrid. Working back to original principles for their formation, looks like the initial "this seems to work" implementation really didn't.

Poked around with Asterisk call plans, I can now call friends on another Asterisk server using my Asterisk server, by prefixing their extension with an identifier for that server.
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EvoGrid 

I've implemented a visualizer that parses EvoGrid histories and produces a batch of POV-Ray scene files. These can then be rendered and combined into a video file.

Having visualization made it clear that the bonds being created between atoms was making them stay VERY far apart. They were being held at the specified distance. I'm now altering the range used for bond parameters to try and get something more intuitively correct.
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Uformia, Plesk 

Finished the current months tasks for Uformia on Wednesday, I'm satisfied with what I got done.

Spent some time tweaking the DS server, set it so that access logs for the larger of the sites are mail to me, rather then processed with AWStats. This has reduced the load (and the length of it) experienced when webstat generation is done. If we need to access webstats for the larger sites, we can generate them on a different machine.

Note for other Plesk users - Logs are emailed uncompressed, as the body text of the email, not compressed or not as an attachment.
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Game, Wiki 

Fiddled with the wiki, so that the image gallery can be inlined from the Image Gallery. This is done by using a wiki page code.embed.gallery.game and putting the HTML/JavaScript there, then in the Game page, putting <embed gallery.game>.
The embedded code actually uses a XMLHtmlRequest to pull the gallery HTML and insider it into a div element. This was done, rather then an iframe, because the Gallery2 component was designed to be inlined. It recommends using the PHP readfile function to do so, but the Javascript way works as well, and causes the gallery to be loaded AFTER the page load, rather then delaying it.
Fiddled with the wiki game.side page (that describes a custom side menu for the game section) to have it automagically build links as pages are added to the game group.

Added some description of the games crafting design.
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