If working with points on a 2d triangle, or a line (defined by two points) on the plane defined by a triangle, then barycentric coordinates are an excellent method of representing the points. In particular, it allows you to find the point where the line crosses the edge of the triangle in a very simple way.
Guide I'm using re: barycentric coordinates: BlackPawn: Points in triangle
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Guide I'm using re: barycentric coordinates: BlackPawn: Points in triangle
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