http://urldecode.org converts the URL-Encoded POST data to readable text.
http://archive.dojotoolkit.org/nightly/ ... utify.html prettyfies the JSON into tabbed layout.
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I've updated my résumés to be current.
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MUD Project 

Created a Launchpad project at https://launchpad.net/protomud to publicly host the sources for my concept testing MUD.
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Game Rooms 

Did some more developing on my concept testing game server. Rooms now have connectivity (Portals). The current testing map creates 4 rooms and links them to the starting lobby, users can move between rooms. This is in preparation for event propagation - sounds/actions/etc will be events that pass from location to connected locations, changing as they go.

The plan is that a clear sound in one room will be muffled if passing through a closed door, and become muffled after passing through multiple open doors. Visual events will become less detailed as they pass through (open) portals. Also line-of-sight will affect the events, so that sound becomes muffled faster going around corners, and visual events won't go around corners.
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nagios, check_memory 

Did some small modifications to the check_memory command I've been using to monitor servers memory use. The existing command included chache/buffers in the memory use - which was making a server look like it was in an error condition, when it was actually working normally. (Buffers/Cache SHOULD be using up free memory!)

Here is the modified check_memory. It uses bc, so make sure this is installed.

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